Design Then Code: The very best iOS interface design and app development e-books, guides and tutorials.

Since 2011, over 350,000 people have learned how to design & build stunning iOS apps by reading Design Then Code guides.

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Jon Gold

“Well-paced with tons of beautiful examples, this book is a gamechanger for anyone interested in creating slick, cutting-edge iOS interfaces.”

Jon Gold
FREELANCE DESIGNER AND HACKER
Nathan Barry

“Mike really teaches you how to make your app stand out in a post-iOS 7 world where all apps look the same.”

Nathan Barry
AUTHOR OF THE APP DESIGN HANDBOOK AND DESIGNING WEB APPLICATIONS
David McKinney

“Mike has taught me a huge amount about iOS design and development. He really knows his shit.”

David McKinney
DEVELOPER OF PRODUCT HUNT FOR iOS CREATOR OF DISCOVR FOR iOS
Motion Design for iOS by Mike Rundle

Motion Design for iOS

Apps are no longer just a sequence of screens, they are now carefully choreographed experiences.

Motion Design for iOS is a first-of-its-kind guide that explains how to both design & build wonderful, immersive animations for iOS. Learn about the history of animation and motion, the basic principles of engaging animation design in software, and line-by-line code walkthroughs of stunning animations you can start using in your apps today.

Topics Covered

  • 1. A history of hand-drawn animation
  • 2. Animation & motion in software
  • 3. Principles of great animation
  • 4. Breaking down animation examples
  • 5. Introduction to spring motion physics
  • 6. Fundamentals of Core Animation
  • 7. Introduction to JNWSpringAnimation
  • 8. Introduction to Facebook Pop
  • 9. Advanced animation examples
  • 10. Step-by-step code walkthroughs
Motion Design for iOS by Mike Rundle
On sale for $49
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HTML guide 130+ pages
Xcode projects Full example projects

The ultimate Glyphish icon bundle

Buy Motion Design for iOS between now and December, get the full set of over 1,600 Glyphish icons for only $79!

Spencer Uttley

“I always thought animation would be way over my head. This book had me animating in minutes and completely upped the legitimacy of my apps.”

Spencer Uttley
PRODUCT MANAGER, QUICKBOOKS ONLINE ASPIRING iOS DEVELOPER
Ryan Orbuch

“It would have taken me twice as long to feel comfortable in Photoshop without Mike's expertise and perspective.”

Ryan Orbuch
DESIGNER OF FINISH APPLE DESIGN AWARD WINNER
Bryan Clark

“Design Then Code helped me improve my eye for detailed execution while explaining how to pull it all off.”

Bryan Clark
iOS DESIGN AT STARBUCKS CO-CREATOR OF BLIXT

Conquering Flat Design

Skeuomorphic design is out & flat, digital design is in

iOS 7 has changed the way interface designers go about their craft. Gone are chunky gradients, deep drop shadows, 3D light reflections and textured leather surfaces. In their place we have more minimal interfaces with vibrant colors, clean icons and bold typography. Android's new design ethos continues this trend with material design and a sharp, new direction for its look and feel going forward.

Conquering Flat Design is a deep-dive into this new world of app design. Learn how the fundamental elements of digital design (alignment, proximity, color, typography) are now used to craft bold and elegant user interfaces for a new era of mobile software. The guide includes step-by-step design walkthroughs, easy to understand rules of thumb and a variety of ready-made designs you can start using in your apps today.

Coming in November.

Over 12,000 people have signed up to be notified when new Design Then Code e-books are published.

Be notified when Conquering Flat Design is available!

About The Author

I’m Mike Rundle, a designer & software engineer. I’ve been designing & building websites since the mid-90s and have worked on cool projects for Nike, Mozilla, Yahoo, Intuit, Fox and tons of startups. In 2008, I started learning Objective-C and when the iPad came out two years later I launched Digital Post, a virtual newspaper app for iPad that was featured by Apple.

Since then I’ve designed and built a number of iOS apps including Interesting for iPhone which was #1 in the U.S. News category and also featured in the App Store.

I've also been a technical reviewer for various iPhone development books from O’Reilly and Wiley and have spoken about app development at conferences around the world.

I've always felt that designers should learn to write code and that developers should know the basics of great design. Design Then Code is my way of trying to make that happen.

My daughter and I at the Bronx Zoo!